piwik-script

Deutsch Intern
    Medieninformatik

    Publikationen

    [ 2019 ] [ 2018 ] [ 2017 ] [ 2016 ] [ 2015 ] [ 2014 ]

    2019 [ to top ]

    • Eckstein, B., Krapp, E., Elsässer, A., Lugrin, B.: Smart substitutional reality: Integrating the smart home into virtual reality. Entertainment Computing. 31, 100306 (2019).
       
    • Obremski, D., Lugrin, J.-L., Schaper, P., Lugrin, B.: Non-Native Speaker Generation and Perception for Mixed-Cultural Settings. ACM International Conference on Intelligent Virtual Agents 2019. (2019).
       
    • Eckstein, B., Niebling, F., Lugrin, B.: Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems. 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (2019).
       
    • Striepe, H., Donnermann, M., Lein, M., Lugrin, B.: Modeling and Evaluating Emotion, Contextual Head Movement and Voices for a Social Robot Storyteller. International Journal of Social Robotics. (2019).
       

    2018 [ to top ]

    • Lugrin, B., Bartl, A., Striepe, H., Lax, J., Toriizuka, T.: Do I act familiar? Investigating the Similarity-Attraction Principle on Culture-specific Communicative behaviour for Social Robots. International Conference on Intelligent Robots and Systems (IROS 2018). pp. 2033-2039. IEEE (2018).
       
    • Bergmann, K., Rull, M. del M.C., Lugrin, B.: A Pilot Study on Adaptive Gesture Use in Interaction with Non-native Listeners. 4th International Workshop on Multimodal Analyses Enabling Artificial Agents in Human-Machine Interaction. pp. 26-32. ACM (2018).
       
    • Deublein, A., Pfeifer, A., Merbach, K., Bruckner, K., Mengelkamp, C., Lugrin, B.: Scaffolding of motivation in learning using a social robot. Computers & Education. 125, 182 - 190 (2018).
       
    • Fischbach, M., Brandt, M., Zimmerer, C., Lugrin, J.-L., Latoschik, M.E., Lugrin, B.: Follow the White Robot - A Role-Playing Game with a Robot Game Master. 17th International Conference on Autonomous Agents and MultiAgent Systems (AAMAS 2018). ACM, Stockholm, Sweden (2018).
       
    • Lugrin, B., Bergmann, K., Dippold, J.: Social Robots as a Means of Integration? An Explorative Acceptance Study considering Gender and Non-verbal Behaviour. International Conference on Intelligent Robots and Systems (IROS 2018). pp. 2026-2032. IEEE (2018).
       
    • Eckstein, B., Krapp, E., Lugrin, B.: Towards Serious Games and Applications in Smart Substitutional Reality. 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2018). pp. 25-32. IEEE (2018).
       
    • Lugrin, B., Eckstein, B., Bergmann, K., Heindl, C.: Adapted Foreigner-directed Communication towards Virtual Agents. 18th International Conference on Intelligent Virtual Agents (IVA 2018). pp. 59-64. ACM (2018).
       
    • Janowski, K., Ritschel, H., Lugrin, B., André, E.: Sozial interagierende Roboter in der Pflege. In: Bendel, O. (ed.) Pflegeroboter. pp. 63-87. Springer (2018).
       
    • Pfeifer, A., Lugrin, B.: Female Robots as Role-models? The Influence of Robot Gender and Learning Materials on Learning Success. International Conference on Artificial Intelligence in Education (AIED 2018). pp. 276-280. Springer (2018).
       

    2017 [ to top ]

    • Lugrin, B., Frommel, J., André, E.: Combining a Data-driven and a Theory-based Approach to Generate Culture-dependent Behaviours for Virtual Characters. In: Faucher, C. (ed.) Advances in Culturally-Aware Intelligent Systems and in Cross-Cultural Psychological Studies. Springer (2017).
       
    • Striepe, H., Lugrin, B.: There Once Was a Robot Storyteller: Measuring the Effects of Emotion and Non-verbal Behaviour. 9th International Conference on Social Robotics (ICSR 2017). Springer (2017).
       
    • Menne, I.M., Lugrin, B.: In the Face of Emotion: A Behavioral Study on Emotions Towards a Robot Using the Facial Action Coding System. In: Mutlu, B., Tscheligi, M., Weiss, A., and Young, J.E. (eds.) Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2017). pp. 205-206. ACM (2017).
       
    • Hammer, S., Kirchner, K., André, E., Lugrin, B.: Touch or Talk?: Comparing Social Robots and Tablet PCs for an Elderly Assistant Recommender System. In: Mutlu, B., Tscheligi, M., Weiss, A., and Young, J.E. (eds.) Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2017). pp. 129-130. ACM (2017).
       

    2016 [ to top ]

    • Hammer, S., Lugrin, B., Bogomolov, S., Janowski, K., André, E.: Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant. In: Meschtscherjakov, A., de Ruyter, B.E.R., Fuchsberger, V., Murer, M., and Tscheligi, M. (eds.) 11th International Conference on Persuasive Technology (PERSUASIVE 2016). pp. 315-326. Springer (2016).
       
    • Eckstein, B., Lugrin, B.: Augmented Reasoning in the Mirror World. 22nd ACM Conference on Virtual Reality Software and Technology (VRST 2016). pp. 313-314. ACM, Munich, Germany (2016).
       
    • Fischbach, M., Striepe, H., Latoschik, M.E., Lugrin, B.: A Low-cost, Variable, Interactive Surface for Mixed-Reality Tabletop Games. 22nd ACM Symposium on Virtual Reality Software and Technology (VRST 2016). pp. 297-298. ACM (2016).
       
    • Bartl, A., Bosch, S., Brandt, M., Dittrich, M., Lugrin, B.: The Influence of a Social Robot's Persona on How it is Perceived and Accepted by Elderly Users. In: Agah, A., Cabibihan, J.-J., Howard, A.M., Salichs, M.A., and He, H. (eds.) 8th International Conference on Social Robotics (ICSR 2016). pp. 681-691. Springer (2016).
       
    • Eckstein, B., Lugrin, B.: Dynamic Context Integration through Modularized Ontologies and Semantic Blueprints. 5th International Workshop on Human-Agent Interaction Design and Models (HAIDM 2016), in conjunction with IJCAI 2016 (2016).
       
    • Eckstein, B., Lugrin, J.-L., Wiebusch, D., Latoschik, M.E.: PEARS - Physics Extension And Representation through Semantics. IEEE Transactions on Computational Intelligence and AI in Games. 8, 178-189 (2016).
       

    2015 [ to top ]

    • Masoodian, M., Lugrin, B., Buehling, R., André, E.: Visualization Support for Comparing Energy Consumption Data. 19th International Conference on Information Visualisation. pp. 28-34. IEEE (2015).
       
    • Hall, L., Tazzyman, S., Hume, C., Endrass, B., Lim, M., Hofstede, G., Paiva, A., André, E., Kappas, A., Aylett, R.: Learning to Overcome Cultural Conflict through Engaging with Intelligent Agents in Synthetic Cultures. International Journal of Artificial Intelligence in Education. 25, 291-317 (2015).
       
    • Lugrin, B., Frommel, J., André, E.: Modeling and Evaluating a Bayesian Network of Culture-dependent Behaviors. International Conference on Culture and Computing. IEEE (2015).
       
    • Hammer, S., Segmueller, F., Lugrin, B., André, E.: Promoting Energy-Effcient Behavior by Recommendations based on Energy Cultures. Workshop on Fostering Smart Energy Applications (FSEA 2015), held in conjunction with INTERACT 2015 (2015).
       
    • Damian, I., Baur, T., Lugrin, B., Gebhard, P., Mehlmann, G., André, E.: Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training. In: Conati, C., Heffernan, N., Mitrovic, A., and Verdejo, F.M. (eds.) 17th International Conference on Artificial Intelligence in Education (AIED 2015). Springer (2015).
       
    • Baur, T., Mehlmann, G., Damian, I., Lingenfelser, F., JohannesWagner,, Lugrin, B., André, E., Gebhard, P.: Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions. ACM Transactions on Interactive Intelligent Systems (TiiS). 5, (2015).
       

    2014 [ to top ]

    • Krenn, B., Endrass, B., Kistler, F., André, E.: Effects of Language Variety on Personality Perception in Embodied Conversational Agents. In: Kurosu, M. (ed.) 16th International Conference on Human-Computer Interaction. Advanced Interaction Modalities and Techniques. pp. 429-439. Springer (2014).
       
    • Endrass, B.: Cultural Diversity for Virtual Characters - Investigating Behavioral Aspects across Cultures. Springer (2014).
       
    • Kistler, F., Endrass, B., André, E.: Full Body Interaction with Virtual Characters in an Interactive Storytelling Scenario. In: Bickmore, T.W., Marsella, S., and Sidner, C.L. (eds.) 14th International Conference on Intelligent Virtual Agents (IVA 2014). pp. 236-239. Springer (2014).
       
    • André, E., Bühling, R., Endrass, B., Masoodian, M.: Evaluating the Effectiveness of Visualizations for Comparing Energy Usage Data. Workshop on Fostering Smart Energy Applications (FSEA 2014), in conjunction with Advanced Visual Interfaces. pp. 5-8 (2014).
       
    • Endrass, B., Klimmt, C., Mehlmann, G., André, E., Roth, C.: Designing User-Character Dialog in Interactive Narratives: An Exploratory Experiment. IEEE Transactions on Computational Intelligence and AI in Games. 6, 166-173 (2014).
       
    • Endrass, B., Hall, L.E., Hume, C., Tazzyman, S., André, E.: A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters. In: Kurosu, M. (ed.) 16th International Conference on Human-Computer Interaction. Advanced Interaction Modalities and Techniques. pp. 532-543. Springer (2014).
       
    • Nazir, A., Aylett, R.S., Lim, M.Y., Endrass, B., Hall, L.E., Ritter, C.: MIXER: why the difference? In: Bazzan, A.L.C., Huhns, M.N., Lomuscio, A., and Scerri, P. (eds.) International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014). pp. 1687-1688. IFAAMAS (2014).
       
    • B. Endrass, E.A.: Integration of Cultural Factors into the Behavioural Models of Virtual Characters. In: Stent, A. and Bangalore, S. (eds.) Natural Language Generation in Interactive Systems. pp. 227-251. Cambridge University Press (2014).
       
    • Endrass, B., Hall, L.E., Hume, C., Tazzyman, S., André, E., Aylett, R.: Engaging with Virtual Characters using a Pictorial Interaction Language. In: Jones, M., Palanque, P.A., Schmidt, A., and Grossman, T. (eds.) Extended Abstracts on Human Factors in Computing Systems (CHI EA 2014). pp. 531-534. ACM (2014).
       
    • Endrass, B., Frommel, J., André, E.: A hybrid Approach to model a Bayesian Network of Culture-specific Behavior. In: Bazzan, A.L.C., Huhns, M.N., Lomuscio, A., and Scerri, P. (eds.) International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014). pp. 1395-1396. IFAAMAS (2014).
       
    • Degens, N., Endrass, B., Hofstede, G.J., Beulens, A., André, E.: What I See is Not What You Get: Why Culture-Specific Behaviours for Virtual Characters Should Be User-Tested Across Cultures. AI and Society. (2014).
       
    • Endrass, B., Häring, M., Akila, G., André, E.: Simulating Deceptive Cues of Joy in Humanoid Robots. In: Bickmore, T.W., Marsella, S., and Sidner, C.L. (eds.) 14th International Conference on Intelligent Virtual Agents (IVA 2014). pp. 174-177. Springer (2014).
       
    • Aylett, R., Hall, L.E., Tazzyman, S., Endrass, B., André, E., Ritter, C., Nazir, A., Paiva, A., Hofstede, G.J., Kappas, A.: Werewolves, Cheats, and Cultural Sensitivity. In: Bazzan, A.L.C., Huhns, M.N., Lomuscio, A., and Scerri, P. (eds.) International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014). pp. 1085-1092. IFAAMAS (2014).